In this 18 min free video tutorial, Talented 3D artist, Henning, walks you through Sculpting Realistic Hairs in ZBrush. He is going through simplifying the shapes and helps getting a better understanding of how to sculpt hairs in ZBrush.
This ZBrush hair sculpting video tutorial is for beginners to advanced level 3D artists. Anyone who wants to learn to sculpt realistic hairs in ZBrush can follow along this useful video tutorial.
How to Sculpt Realistic Hair In ZBrush
In this Hair Sculpting Video tutorial, 3D artist Henning starts off by blocking and simplifying the shapes in ZBrush.
The base mesh is made using Mesh Extraction, which is then turned into a DynaMesh, which is in turn Retopologized using ZRemesher to get a clean starting point.
The main concept is to simplify making 3D hair down into very simple shapes and then adding details afterwards. If you’re going for an appealing hair sculpt, never sculpt all the individual strands…. First off, you’ll drive yourself crazy, but it will also look weird.
He use the Clay Buildup brush (with no alpha) for most of the blocking, along with the Move brush. Once the general flow is working, you go over it with a details pass using the Standard Brush. You can also use dam_standard to make certain parts sharper. Also remember to use the smooth brush to remove nasty brush strokes.
Some general ZBrush hair sculpting tips:
- Keep it clean
- Make sure the hair is flowing nicely
- Smooth it out
- Check the silhouette
- Work from general to specific
- Never sculpt all the strands of hair (unless you want to go mad)
This is a fairly quick and clean 3D hair sculpting workflow and we hope you find it to be useful !
By the end of this ZBrush hairs tutorial you’ll face no problem when working on your own realistic hair sculpt in ZBrush.
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